I’m not dead. I’m only (terribly) busy! :-(

Hi techo girls and boys!
I know…I know.
It’s more than one year that I don’t publish new posts on Garretlabs.
The fact is tied to new engagements: on the work (yes, I have a work which is very important to me and I want do the best on it…), in the frame of my family.
And I have also (of course) new musical projects,as composer and musician (please,check out my italian music site, and dowload for free all my compositions: http://www.marcolastri.net) but also as project engineer  and producer of noise machines and analog and digital synthesizers.
For example, for the friend Stefano Muscas of great band “Correlazione quantistica” (please, visit the facebook page: https://www.facebook.com/correlazionequantistica) I designed an produced a very interesting noise machine based on Arduino, called ALGOnoise.


I took the idea from here: http://little-scale.blogspot.it/2008/01/arduino-noise-maker-info.html but I added some modification (a repetition function, an output amplifier and some funny values changes on the resistors). I will publish very soon the result on Garretlabs (I hope)!
Here you can see a live concert of Correlazione Quantistica with Stefano playing ALGOnoise (yes, it’s the yellow box 🙂 ):




I’m very honoured of this collaboration!
After this I produced a modified version (the modification are: all controllers are panel mounted, the on-off button can be bypassed by a switch pedal, double resonance potentiometer and an adapter for the use with a power supplier) of the well known SparkPunk by Sparkfun. I did it for my friend Alessandro “Mazza”, the singer of the historical italian demential-metal band Tossic (http://www.tossic.it/home.html).
Here you can see the naked machine called “Mazzulator”:


I’m very excited to work with Alessandro, since I love his band from ever. I was 14 when I encountered for the first time the politically uncorrect world of heavy metal, and the first disc I listened was “Il Regno del Cingliale” of a strange and demential band called Tossic: one of the first italian heavy metal bands. Now I am 40, an d I love Tossic as the first day. 😉

Well… after this I produced some other music/noise machines, especially guitar effects pedals For example, I built an echo/delay and a chorus pedals for my friend and guitar player Fabiano Vezzosi, and I modified a model of the well known pedal “Metal Zone” (by Boss) in order to transform this pedal in a great fuzz effect. It kicks asses now! 😉

I also modified a great number of other guitar pedals of many friends…But in the meantime I produced also some other interesting things: for example new versions of old (diy) synthesizers. :-O

…But it is another story: keep in touch to discover this “dark side of Garretlabs”. 🙂


…and now ANOTHER music post: SparkPunk Sequencer MIDI synchronisation with Arduino (work in progress)

“Tunz-tunz-tunz” 😀 my dear geek-musician friends (female and male of course)!

Today I used for you my “house-disco-techno”-style “hello”, because today I wan t to talk you about msuica (again).

Some day ago I bought from my preferred store (RobotItaly, as you know), and I assembled two new exciting toys from Sparkfun: Sparkpunk Sound Generator and SparkPunk Sequencer.

The Sparkpunk Sound generator is a very interesting sound generator similar to the famous ATARI Punk Console,  The Sparkpunk Sequencer is a control voltage step sequencer used to control the the Sound Generator.

After the assembly of the two devices, I played some hour with these objects… but, as you know, I am a (pro-am) musician, and I would like to have a MIDI IN  port in all my instruments. Because I attach my devices to my DAW (digital audio workstation, examples are: Steinberg Cubase, Ableton Live, Cakewalk Sonar, Apple Logic Pro etc.) resident on my computers (Mac or PCs), and my DAW  is ALWAYS the MIDI master for my set of instruments. I should command the tempo, the start and stop of my devices.

Before to do my modifications, I printed (and read) the following IMPORTANT page: https://learn.sparkfun.com/tutorials/sparkpunk-sequencer-theory-and-applications-guide . So, firstly I followed the steps for modifications in the section “Synchronizing Multiple Sequencers” and I opened the connections between IN and OUT for the pins CLK, BTN, RUN, STOP (and I used jumpers in order to re-close them again, in case the sequencer isn’t controlled from another device and it used stand alone).

After this, I thinked to use an Arduino UNO as interface between my MIDI master (the DAW) and the Sparkpunk Sequencer in order to force the Sparkpunk Sequencer to follow the MIDI clock of the DAW. This is the actual setup of my experiment:


Well, the PC (Midi OUT port) to Arduino (MIDI IN port) is not difficult: it’s a very simple circuit described in one of my old posts. Using this setup the MIDI in signal pin will be connected to the Arduino D10 pin via SoftSerial.

In order to build logicaly and electrically the interface between Arduino and the SparkPunk Sequencer I studied the signals on the CLK IN, BTN IN, RUN IN, STOP IN pins in the Sequencer stand-alone configuration (so the CLK IN is connected to CLK OUT, BTN IN is connected to BTN OUT, RUN IN is connected to RUN OUT and STOP IN is connected to STOP OUT… using my preferred tools: the jumpers!).

I studied them connectinfg the oscilloscope on the pins and pressing the Run button on the Sequencer in order to start and stop the sequence. These are the results (drawn by hand… it’s so stylish and vintage! 🙂 ):

wpid-storageemulated0DCIMCamera2014-10-21-07.58.15.png.pngWell… as you see the behavior is very simple. And we can simply replicate it using Arduino with the following logic:

  • When Arduino receives from DAW the MIDI START message it commands the RUN IN pin high, the STOP IN pin  low and BTN IN pin firstly high and after a short delay (I used 5ms and it works…but you can measure the real value with the oscilloscope if you want) it commands it again low.
  • When Arduino receives from DAW the MIDI STOP message it commands the RUN IN pin low, the STOP IN pin high and BTN IN pin firstly high and after a short delay (I used 5ms and it works…but you can measure the real value with the oscilloscope if you want) it commands it again low.
  • The CLK IN value is commanded by Arduino following the reception of the MIDI CLK message, in order to synchronize the tempo of Sparkpunk Sequencer with the DAW tempo.

IMPORTANT Note: a standard MIDI CLK message is sent by a DAW 24 times per quarter note. A time of 120 BPM (beats per minute) is equivalent to 120 quarter notes per minute, so in this case the DAW sends from the MIDI out (120*24)/60 messages per second. It’s too much for our Sparkpunk sequencer (if you sends all these messages to ther sequencer, it doesn’t work…and you can’t see the ON/OFF of the Rate led).

So I decided to send to the SparkPunk sequencer only one MIDI CLK message per 24 received by the MIDI IN port on Arduino. In other words Arduino decreases the rate of MIDI CLK message in order to correctly command the sequencer.

Regarding the hardware connections, the are very simple:

  • Connect the Arduino GND to a GND point of the Sparkpunk system (i.e. the ground of the Speaker port on the Sound Generator)
  • Connect the Arduino pin D2 to the RUN IN of Sparkpunk sequencer
  • Connect the Arduino pin D3 to the STOP IN of Sparkpunk sequencer
  • Connect the Arduino pin D4 to the CLK IN of Sparkpunk sequencer
  • Connect the Arduino pin D5 to the BTN IN of Sparkpunk sequencer

This is the simple Arduino code:

#include <SoftwareSerial.h>
SoftwareSerial MidiSerial(10, 11); // RX, TX

byte midi_start = 0xfa; 
byte midi_stop = 0xfc; 
byte midi_clock = 0xf8; 
byte midi_continue = 0xfb; 
int play_flag = 0;
byte data;

//synchro values
int number_of_received_clocks=0;

#define MAX_BPM 160
#define MIN_BPM 20

void setup() 
  //led 13 used for debug
  pinMode(13, OUTPUT);
  digitalWrite(13, LOW);
  //interface --->Sparkpunk sequencer
  digitalWrite(2,LOW); //midi start sequencer
  //interface --->Sparkpunk sequencer
  digitalWrite(4,LOW); //midi synch sequencer
  //interface --->Sparkpunk sequencer
  digitalWrite(3,HIGH); //midi stop sequencer
  //interface --->Sparkpunk sequencer
  digitalWrite(5,LOW); //button sequencer 

void loop() 
  if(MidiSerial.available() > 0) 
    data = MidiSerial.read();
     if(data == midi_start) {
       Serial.println("Start Midi");
       //sparkpunk interface commands
       digitalWrite(2,HIGH);//start/run sequencer
       digitalWrite(3,LOW);//stop sequencer
       digitalWrite(5,HIGH);//button sequencer
       digitalWrite(5,LOW);//button sequencer
       play_flag = 1;
      else if(data == midi_continue) 
        play_flag = 1;
      else if(data == midi_stop) {
        Serial.println("Stop Midi");
       digitalWrite(2,LOW);//start/run sequencer
       digitalWrite(3,HIGH);//stop sequencer
       digitalWrite(5,HIGH);//button sequencer
       digitalWrite(5,LOW);//button sequencer
        play_flag = 0;
      else if((data == midi_clock) && (play_flag == 1)) { 
        if(number_of_received_clocks%24==0) //see MIDI specification: the clock is sent 24 times for quarter note, and 120BMP=120 quarter notes for minute => BPM value= 60/time to receive 24 clocks

void Sync() {
     digitalWrite(4, HIGH);
     delay(100); //high part of the clock square wave.
     digitalWrite(4, LOW);

As you see I used for the CLK IN  a square wave with a period of 200 ms (100 ms high and 100 ms low). It seems sufficient in order to command the step ahead of the sequence.

Ok, using this sketch and starting the MIDI clock on my DAW, the Sparkpunk Sequencer starts working, exactly synchronized with the DAW (and the sound is correctly generated by the Sound Generator). Modifying the BPM tempo on the DAW causes that Sparkpunk SEquencer changes correctly his tempo, and it correctly starts/stopswhen the start/stop command is sent by the DAW. Yeahhhhhhhhh! 😉


Yes, there are always some “But” in my projects. 🙂

In this case there are still some strange behaviors of the system, to be investigated and debugged (also with YOUR contribution, my dear followers, if you want):

  1.  The Sequencer start working also if the POWER switch is OFF, and at the same time the . It’s clear that the sequencer and sound module takes power from the 4 pins connected to Arduino…
  2. In this condition the ouput volume of the Sound Generator is a little low… maybe the Arduino doesn’t drive the correct power supply to all the system. 😦
  3. In this condition (POWER switched OFF) only the LONG pulse works, if I switch on SHORT no sound is emitted from the Sound Generator.
  4. If I change the POWER switch from OFF to ON on the sequencer (or on the Sound Generator), only the SHORT pulse is emitted (if I switch to LONG pulse no sound is emitted)
  5. Finally, in this case (POWER switched ON on the Sequencer) the output volume of the Sound Genrator is higher.

I think all is tied to the fact that Arduino power is not sufficient to drive all the circuits (Arduino itself+MIDI interface, Sound Generator and Sequencer), and to the fact that Arduino uses 5V as HIGH value for the CLK IN, but Sparkpunk sequencer uses 7.5V. See also the paragraph called “Switch Voltage Processing” in the  https://learn.sparkfun.com/tutorials/sparkpunk-sequencer-theory-and-applications-guide …I think it is very involved in this behavior of the circuit. I’m continuing my investigation.

Another solution I would try in the near step of my experiment is to use a MOSFET commanded by Arduino pin D5 (connecting the D5 to the gate pin, the CLK IN to the source pin and the CLOCK OUT to the drain pin, for example), in order to control the synch pulse on the CLK IN connecting it to the CLK OUT (something similar to a electronic switch), in order to have the same situation of the stand alone Sequencer configuration, but generating the clock pulses using the MIDI tempo. It’s a solution similar to which used in this video from Sparkfun: https://www.youtube.com/watch?v=LUcqDM4k1gU

Well… but now, after this ordeal, I’m really ready for a glass (…a bottle?) of my preferred grappa. If you know what I mean. 😉

Bye bye daft-punk-electronicmusicians-techno friends!